Montpellier, France
alexandre.b.kadri@gmail.com

Temp Zero


GenreAction, Roguelike, Musical
DevelopersAlexandre Kadri, Paul Hebbinckuys
Release Date29 Apr, 2022
ContextFull time (1 year 4 months)
Platforms •

Temp Zero is a minimalist roguelike which mixes intense action and musical bullet hell.

Fight enemies which attack to the beat, choose perks, defeat the final boss, unlock new weapons, spells & soundtracks!

My roles in the project
🎮 Game Design• Weapons, Abilities & Perks
• Enemies & Boss
• 3C
• Gameplay Loops & Progression (Micro & Macro)
• Game Feel, Balancing & Tweaking
• UI & Menus
• Playtests
📐 Level Design• Rooms & Bullet Hell Patterns
🖥️ Programming• Enemies & Bullet Hell Audio Synchronization (Using FMOD)
• Weapons, Abilities & Perks
• 3C
• Aim Assist System
• Controller & Keyboard Input System (With Rebinds)
• Spatial Controller Vibration System
• UI & Menus
• Daily Leaderboard (Using Firebase)
• Discord Bot which highlight the best score of the day
• Achievements System
• Ported the game to Steam & Nintendo Switch
🪀 Animations• Character Animations
• Weapons Animations
• Enemies & Boss Animations
🔥 VFX• Black Hole Room Transition
• Weapons & Abilities (Smears, Projectiles, Lasers, Explosions, etc.)
• Enemies & Boss Attacks
• Chromatic Aberration On Hit
• Time Slow On Room Complete
📊 Marketing & Communications• Pitch to several publishers
• Communication on social medias (Twitter, Reddit)
• Mailing to 300+ content creators (YouTube, Twitch)
• Discord Server
• Steam Page Optimization
• Pitch & Communication with Nintendo
🔧 My Tools