Bee Ware The Garden is composed of 2 interactive cutscenes in which you embody bees.
It was a one week school project in collaboration with concept artists, 3D artists, and animators which was presented to a jury composed of Ubisoft professionals.
In terms of design, i worked on the different interactions and the story board.
I was also responsible of the technical part, being with younger students, i had the pleasure of teaching them some Unity fundamentals and how to use assets like Cinemachine or Dotween.
Most part of my work was on ambient vfx, shader, post-processing and lighting with concept artists which was a really enriching experience.